PMD Abilitydex
Explorers of Sky · 122 Abilities
| Ability | Description | Pokémon |
|---|---|---|
| Adaptability | Boosts the power of the Pokémon's moves that match its type. | 2 Pokémon |
| Aftermath | Causes the Pokémon to explode upon fainting. | 4 Pokémon |
| Air Lock | Changes the weather to a clear condition. | 1 Pokémon |
| Anger Point | Boosts the Pokémon's Attack when the Pokémon suffers a critical hit. | 3 Pokémon |
| Anticipation | Shows if the foe has super-effective moves upon hitting it with a regular attack. | 5 Pokémon |
| Arena Trap | Immobilizes any attacker except Flying-type and levitating foes. | 3 Pokémon |
| Bad Dreams | Enables Pokémon to inflict damage on sleeping foes in the same room. | 1 Pokémon |
| Battle Armor | Blocks critical hits on the Pokémon. | 6 Pokémon |
| Blaze | Boosts the power of the Pokémon's Fire-type moves when its HP is low. | 12 Pokémon |
| Chlorophyll | Raises the number of moves the Pokémon attempts per turn when it is sunny. | 21 Pokémon |
| Clear Body | Protects the Pokémon from stat reduction. | 8 Pokémon |
| Cloud Nine | Changes the weather to a clear condition. | 2 Pokémon |
| Color Change | Changes the Pokémon's type to match that of the move that hit it last. | 1 Pokémon |
| CompoundEyes | 4 Pokémon | |
| Cute Charm | Makes an attacker of the opposite gender who lands a direct attack infatuated. | 9 Pokémon |
| Damp | Prevents explosions on the dungeon floor. | 8 Pokémon |
| Download | Boosts the Pokémon's Attack or Special Attack when it attacks. | 3 Pokémon |
| Drizzle | Changes the weather to a rain condition. | 1 Pokémon |
| Drought | Changes the weather to a sunny condition. | 1 Pokémon |
| Dry Skin | Weakens Pokémon in sun and to Fire-type moves; rain and Water-type moves heal HP . | 4 Pokémon |
| Early Bird | Helps the Pokémon awaken more quickly from sleep. | 13 Pokémon |
| Effect Spore | Poisons, paralyzes, or causes sleep in attackers who land direct-contact attacks. | 4 Pokémon |
| Filter | Reduces the damage that the Pokémon suffers from super-effective moves. | 2 Pokémon |
| Flame Body | Burns an attacker who lands a direct-contact attack. | 5 Pokémon |
| Flash Fire | Lets Pokémon avoid damage of Fire-type attacks, then boosts its own Fire-type attacks. | 10 Pokémon |
| Flower Gift | Boosts the team's Attack and Special Defense in sunny weather. | 1 Pokémon |
| Forecast | Changes the Pokémon's type based on the weather. | 1 Pokémon |
| Forewarn | Enables the Pokémon to evade attacks occasionally. | 4 Pokémon |
| Frisk | Shows if the foe is holding an item when the Pokémon hits it with a regular attack. | 3 Pokémon |
| Gluttony | Speeds up the Belly's food consumption. | 3 Pokémon |
| Guts | Boosts the Pokémon's Attack when it has any status problems. | 13 Pokémon |
| Heatproof | Halves the damage the Pokémon suffers from Fire-type attacks. | 2 Pokémon |
| Honey Gather | Improves the chances of finding Nectar in Treasure Boxes. | 1 Pokémon |
| Huge Power | Occasionally boosts the Pokémon's Attack. | 3 Pokémon |
| Hustle | Boosts the Pokémon's Attack but reduces its accuracy. | 6 Pokémon |
| Hydration | Helps the Pokémon recover from status problems when it is raining. | 4 Pokémon |
| Hyper Cutter | Prevents the Pokémon's Attack from being reduced. | 9 Pokémon |
| Ice Body | Promotes natural HP recovery when it is hailing. | 5 Pokémon |
| Illuminate | Causes a wild Pokémon to appear on a dungeon floor if the Pokémon is attacked. | 5 Pokémon |
| Immunity | Protects the Pokémon from becoming poisoned or badly poisoned. | 2 Pokémon |
| Inner Focus | Protects the Pokémon from cringing. | 14 Pokémon |
| Insomnia | Protects the Pokémon from being made to sleep. | 10 Pokémon |
| Intimidate | Reduces the Physical Attack power of attackers. | 19 Pokémon |
| Iron Fist | Boosts the power the Pokémon uses for punching moves. | 1 Pokémon |
| Keen Eye | Prevents the Pokémon's accuracy from being reduced. | 18 Pokémon |
| Klutz | Prevents the Pokémon's held item from activating. | 2 Pokémon |
| Leaf Guard | Protects the Pokémon from status problems in sunny weather. | 6 Pokémon |
| Levitate | Keeps all Ground-type moves from hitting the Pokémon. | 28 Pokémon |
| LightningRod | 7 Pokémon | |
| Limber | Prevents the Pokémon from being paralyzed. | 4 Pokémon |
| Liquid Ooze | Inflicts damage on a foe that tries to drain the Pokémon's HP with an attack. | 4 Pokémon |
| Magic Guard | Protects the Pokémon from all damage except from direct attacks. | 3 Pokémon |
| Magma Armor | Protects the Pokémon from freezing. | 3 Pokémon |
| Magnet Pull | Immobilizes Steel-type attackers. | 5 Pokémon |
| Marvel Scale | Boosts the Pokémon's Defense when it has any status problems. | 1 Pokémon |
| Minus | Boosts the Pokémon's Special Attack when a Pokémon with the Plus ability is nearby. | 1 Pokémon |
| Mold Breaker | Prevents the foe's ability from activating when the Pokémon attacks. | 3 Pokémon |
| Motor Drive | Lets Pokémon avoid damage of Electric-type attacks, then boosts its Movement Speed. | 1 Pokémon |
| Natural Cure | Helps the Pokémon recover from status problems more quickly. | 13 Pokémon |
| No Guard | Allows Pokémon to ignore stat modifications to accuracy and evasiveness. | 3 Pokémon |
| Normalize | Enables the Pokémon to use all of its moves as if they were Normal-type moves. | 2 Pokémon |
| Oblivious | Protects the Pokémon from infatuation. | 16 Pokémon |
| Overgrow | Boosts the power of the Pokémon's Grass-type moves when its HP is low. | 12 Pokémon |
| Own Tempo | Protects the Pokémon from confusion. | 11 Pokémon |
| Pickup | Enables the Pokémon to find items occasionally when it is not holding anything. | 9 Pokémon |
| Plus | Boosts the Pokémon's Special Attack when a Pokémon with the Minus ability is nearby. | 1 Pokémon |
| Poison Heal | Enables the Pokémon to recover HP when poisoned rather than taking damage. | 2 Pokémon |
| Poison Point | Poisons an attacker who lands a direct-contact attack. | 11 Pokémon |
| Pressure | Forces a foe to use more PP than usual for a move that hits the Pokémon. | 20 Pokémon |
| Pure Power | Boosts the Pokémon's Attack occasionally. | 2 Pokémon |
| Quick Feet | Boosts the Pokémon's Movement Speed when it has any status problems. | 5 Pokémon |
| Rain Dish | Boosts the Pokémon's natural HP healing when it is raining. | 3 Pokémon |
| Reckless | Boosts the Pokémon's power with recoiling attacks but also raises self-inflicted damage. | 1 Pokémon |
| Rivalry | Boosts Pokémon's Attack when facing same gender and reduces it when not the same. | 9 Pokémon |
| Rock Head | Protects the Pokémon from the recoil damage of moves such as Take Down. | 18 Pokémon |
| Rough Skin | Inflicts damage on an attacker who lands a direct-contact attack. | 2 Pokémon |
| Run Away | Causes the Pokémon to become terrified when HP gets low. Doesn't affect leaders. | 15 Pokémon |
| Sand Stream | Changes the weather to a sandstorm condition. | 3 Pokémon |
| Sand Veil | Boosts the Pokémon's evasiveness during a sandstorm. | 11 Pokémon |
| Scrappy | Increases the damage inflicted on Ghost types with Normal- and Fighting-type moves. | 2 Pokémon |
| Serene Grace | Improves the chances that the Pokémon's moves deliver any added effect. | 9 Pokémon |
| Shadow Tag | Immobilizes attackers. | 2 Pokémon |
| Shed Skin | Helps the Pokémon recover more easily from status problems. | 12 Pokémon |
| Shell Armor | Blocks critical hits on the Pokémon. | 10 Pokémon |
| Shield Dust | Blocks the added effects from any moves that hit the Pokémon. | 5 Pokémon |
| Simple | Makes any modification to the Pokémon's stats more extreme. | 3 Pokémon |
| Skill Link | Enables the Pokémon to always attempt the top number of hits with multistrike moves. | 2 Pokémon |
| Slow Start | Limits the Pokémon's Movement Speed at the start. | 1 Pokémon |
| Sniper | Boosts the damage the Pokémon inflicts with critical hits. | 7 Pokémon |
| Snow Cloak | Boosts the Pokémon's evasiveness if it is hailing or snowing. | 5 Pokémon |
| Snow Warning | Changes the weather to a hail condition. | 2 Pokémon |
| Solar Power | Boosts Special Attack in sunny weather, though the Pokémon also loses HP . | 3 Pokémon |
| Solid Rock | Reduces the damage that the Pokémon suffers from super-effective attacks. | 2 Pokémon |
| Soundproof | Protects the Pokémon from the effects of any sound-based move. | 7 Pokémon |
| Speed Boost | Accelerates the Pokémon's Movement Speed. | 3 Pokémon |
| Stall | Restricts the Pokémon to using moves on foes one tile away. Doesn't affect leaders. | 1 Pokémon |
| Static | Paralyzes an attacker who lands a direct-contact attack. | 12 Pokémon |
| Steadfast | Boosts the Pokémon's Movement Speed when it is cross-eyed or cringing. | 4 Pokémon |
| Stench | May terrify an attacking foe. | 4 Pokémon |
| Sticky Hold | Prevents the Pokémon's hold item from being taken. | 6 Pokémon |
| Storm Drain | Draws Water-type moves to the Pokémon and absorbs them without harm. | 4 Pokémon |
| Sturdy | Blocks one-hit KO moves on the Pokémon. | 22 Pokémon |
| Suction Cups | Prevents the Pokémon from being forcibly moved. | 3 Pokémon |
| Super Luck | Improves the chances of the Pokémon making critical hits. | 3 Pokémon |
| Swarm | Boosts the power of the Pokémon's Bug-type moves when its HP is low. | 12 Pokémon |
| Swift Swim | Raises the number of moves the Pokémon attempts per turn when it is raining. | 25 Pokémon |
| Synchronize | Shares status problems with any foes in reach. | 11 Pokémon |
| Tangled Feet | Boosts the Pokémon's evasiveness when it is confused or cross-eyed. | 5 Pokémon |
| Technician | Boosts the damage the Pokémon inflicts with moves that have low attack power. | 7 Pokémon |
| Thick Fat | Makes the Pokémon resistant to Fire- and Ice-type moves. | 16 Pokémon |
| Tinted Lens | Boosts damage that the Pokémon inflicts with moves that are not very effective. | 4 Pokémon |
| Torrent | Boosts the power of the Pokémon's Water-type moves when its HP is low. | 12 Pokémon |
| Trace | Changes the Pokémon's ability to match that of an attacking foe. | 5 Pokémon |
| Truant | Keeps the Pokémon from taking an action in the turn after using a move or a Wonder Orb. | 2 Pokémon |
| Unaware | Enables the Pokémon to ignore a foe's stat modifications. | 2 Pokémon |
| Unburden | Raises the number of moves the Pokémon attempts per turn when not holding an item. | 2 Pokémon |
| Vital Spirit | Protects the Pokémon from being made to sleep. | 4 Pokémon |
| Volt Absorb | Restores the Pokémon's HP if the Pokémon is hit by an Electric-type move. | 3 Pokémon |
| Water Absorb | Restores the Pokémon's HP if the Pokémon is hit by a Water-type move. | 10 Pokémon |
| Water Veil | Protects the Pokémon from burns. | 4 Pokémon |
| White Smoke | Protects the Pokémon from stat reduction. | 1 Pokémon |
| Wonder Guard | Protects the Pokémon from all move damage except when super effective. | 1 Pokémon |