Stats & Growth
HP37
ATK15
DEF17
sp_attack14
sp_defense18
Total 101
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Dark Crater30DDC 7-1453–54~6.95%Yes
Destiny Tower9957-6425~8.18%Yes
Inferno Cave3019-30697.69%No
Zero Isle East4036-4019–21~7.05%No
Zero Isle North7516-2072–76~4.75%No
Zero Isle South9957-6425~7.97%Yes
Zero Isle West4026-3016–17~3.14%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to burn the target.
FIRE
Special
FIRESpecial
788%15
4
Has a chance to poison the target.
POISON
Special
POISONSpecial
473%17
7
Raises the user’s Defense by one stage.
WATER
Status
WATERStatus
125%16
12
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
NORMAL
Status
NORMALStatus
125%17
17
Prevents the target from fleeing and inflicts damage for 2-5 turns.
FIRE
Special
FIRESpecial
473%19
20
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
78%10
23
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NORMAL
Physical
NORMALPhysical
490%17
28
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
33
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
1285%17
36
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
39
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1580%10
44
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
125%16
49
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
125%22
52
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
2100%17
55
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1080%8
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM32
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM44
Lowers the user’s Special Attack by two stages after inflicting damage.
FIRE
Special
FIRESpecial
2084%10
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM55
Burns the target.
FIRE
Status
FIREStatus
78%17
TM58
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM68
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
3880%7
TM71
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
188%12
TM73
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
100%20
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
FIRE
Special
FIRESpecial
4084%6
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
100%10
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
125%17