Stats & Growth
HP33
ATK9
DEF11
sp_attack9
sp_defense11
Total 73
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
Cures the Pokémon's status conditions in rain.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Brine Cave15BC 1-53420.00%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
690%17
3
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%20
7
Halves all Fire-type damage.
WATER
Status
WATERStatus
100%19
11
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
584%13
13
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%12
17
Inflicts regular damage with no additional effect.
ICE
Physical
ICEPhysical
488%16
21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
23
Restores 1/16 of the user’s max HP each turn.
WATER
Status
WATERStatus
100%20
27
Has a chance to lower the target’s Attack by one stage.
ICE
Special
ICESpecial
1065%17
31
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
488%18
33
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
888%8
37
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
888%19
41
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
12100%12
43
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
1680%11
47
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
51
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
3088%11
HM07
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
1688%12
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
125%13
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM18
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM49
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
888%8
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
78%9
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%12
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
880%12
Causes a one-hit KO.
NORMAL
Physical
NORMALPhysical
100%12
Hits 2-5 times in one turn.
ICE
Physical
ICEPhysical
245%8
Has a chance to paralyze the target.
GHOST
Physical
GHOSTPhysical
4100%20
User and target both faint after three turns.
NORMAL
Status
NORMALStatus
125%15
Has a chance to confuse the target.
BUG
Special
BUGSpecial
884%15
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1678%12