Stats & Growth
HP30
ATK9
DEF9
sp_attack9
sp_defense9
Total 66
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Doubles the effects of the Pokémon's stat changes.
When attacking, the Pokémon ignores the target's stat changes.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower994-74–7~8.39%Yes
Little Plains D151-5525.00%Yes
Mystery Jungle30MJ 1-2910–15~0.93%No
Mystifying Forest14MF 1-1310–12~1.31%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
695%30
5
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%20
9
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
125%16
13
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
160%14
17
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
690%17
21
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
1688%13
25
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
125%17
29
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
125%22
33
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
888%19
37
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%17
41
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
2490%11
45
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
NORMAL
Status
NORMALStatus
125%17
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM11
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM51
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
988%12
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM73
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
100%20
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM83
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
188%20
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM85
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
10100%15
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
1680%11
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
125%16
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
20100%12
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
555%10
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
100%22
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
160%14
Halves all Fire-type damage.
WATER
Status
WATERStatus
100%19