Stats & Growth
HP10
ATK4
DEF4
sp_attack5
sp_defense5
Total 28
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
A hard shell protects the Pokémon from critical hits.
Maximizes the number of times multistrike moves hit.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Miracle Sea23MSA 1-18, DMS 1-343–47~4.75%Yes
Zero Isle North7550-6490~5.46%No
Zero Isle West4016-2012–14~4.59%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%10
1
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
100%18
2
Raises the user’s Defense by one stage.
WATER
Status
WATERStatus
125%16
3
Has a chance to lower the target’s Attack by one stage.
ICE
Special
ICESpecial
1065%17
28
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
125%22
40
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
355%10
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
3088%11
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
125%13
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM36
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%16
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM49
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
888%8
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM58
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM69
Inflicts double damage if the user takes damage before attacking this turn.
ICE
Physical
ICEPhysical
6100%12
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM81
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.