Stats & Growth
HP28
ATK15
DEF4
sp_attack15
sp_defense4
Total 66
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Amp Plains20AP 1-814–15~20.64%Yes
Destiny Tower9953-5924–25~8.12%Yes
Southeastern Islands251-2561–66~4.71%Yes
Zero Isle Center5033-35999.56%Yes
Zero Isle South997-97–8~6.40%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%27
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13
7
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
188%17
10
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
790%16
16
Never misses.
NORMAL
Special
NORMALSpecial
10125%8
19
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
25
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
28
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
688%17
34
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
970%8
37
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
43
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
88%22
46
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
55100%8
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM15
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM27
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM51
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
988%12
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Raises the user’s Defense by two stages.
PSYCHC
Status
PSYCHCStatus
125%16
Has an increased chance for a critical hit.
FIGHTING
Physical
FIGHTINGPhysical
2084%10
Has a chance to confuse the target.
FIGHTING
Physical
FIGHTINGPhysical
1078%13
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
1478%13
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
1488%12
Has an increased chance for a critical hit.
FIGHTING
Physical
FIGHTINGPhysical
1090%18
Raises the user’s Attack by one stage.
PSYCHC
Status
PSYCHCStatus
125%22
Has a chance to make the target flinch.
FIGHTING
Physical
FIGHTINGPhysical
1288%13