Stats & Growth
HP42
ATK17
DEF10
sp_attack6
sp_defense12
Total 87
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon's keen eyes prevent its accuracy from being lowered.
Powers up punching moves.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9951-5624–25~11.03%No
Mt. Travail191-1946–49~5.36%No
Sky Peak404SP 1-3, 5SP 1-4, 6SP 1-4, 7SP 1-4, 8SP 1-4, 9SP 1-5, SPSP 1-5, 5SC 1, SPS 142–44~10.38%No
Zero Isle Center5019-5099~3.79%No
Zero Isle North756-1055–62~7.31%No
Zero Isle South9951-5624–25~7.72%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
360%10
1
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
2100%17
6
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
125%12
11
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
100%17
16
Inflicts regular damage with no additional effect.
STEEL
Physical
STEELPhysical
488%16
16
Inflicts regular damage with no additional effect.
FIGHTING
Physical
FIGHTINGPhysical
890%22
21
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
588%12
26
Inflicts regular damage with no additional effect.
FIGHTING
Special
FIGHTINGSpecial
1188%14
31
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
1478%13
31
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
1488%12
31
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
688%17
36
Inflicts regular damage and can hit Bounce and Fly users.
FIGHTING
Physical
FIGHTINGPhysical
1690%12
41
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1688%12
46
Prevents any moves from hitting the user this turn.
FIGHTING
Status
FIGHTINGStatus
100%12
51
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%17
56
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
4380%7
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
HM08
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
1288%14
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
55100%8
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM08
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
125%16
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM46
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
2580%6
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM54
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
1388%8
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM68
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
3880%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.