Stats & Growth
HP40
ATK20
DEF15
sp_attack15
sp_defense15
Total 105
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon awakens from sleep twice as fast as other Pokémon.
The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9995-9930~9.97%Yes
Mt. Travail191-1946–49~10.05%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
360%10
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%27
7
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
880%12
10
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%22
13
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
790%19
19
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1688%12
22
If the user is hit after using this move, its Attack rises by one stage.
NORMAL
Status
NORMALStatus
100%22
25
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
690%17
31
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
1688%13
34
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
37
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
1850%6
43
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
380%13
46
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
1588%7
49
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
290%12
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
3088%11
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
HM08
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
1288%14
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
55100%8
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
125%13
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM32
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
TM34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM46
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
2580%6
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM54
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
1388%8
TM59
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
1388%10
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM69
Inflicts double damage if the user takes damage before attacking this turn.
ICE
Physical
ICEPhysical
6100%12
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%17
Has a chance to lower the target’s Defense by one stage.
NORMAL
Physical
NORMALPhysical
1490%15
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
78%9
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
20100%12
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%12
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
125%27
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
100%22
Lowers user’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
1880%16
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
1290%17
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7