Stats & Growth
HP42
ATK18
DEF15
sp_attack14
sp_defense14
Total 103
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Boulder Quarry SE411DBQ 3-5, BQC 129–30~18.80%No
Dark Ice Mountain SE515DIM 1-10, DIMPA 1-4, DIMPB 139~17.63%No
Destiny Tower9962-6625–26~7.86%Yes
Sealed Ruin15SR 1-8, DSR 1-629–31~16.67%Yes
Sky Stairway50SS 1-4933–41~4.48%Yes
Zero Isle South9962-6625–26~6.89%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
585%22
1
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
100%13
1
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
1090%15
1
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
888%19
20
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
585%22
20
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
1090%15
24
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%14
28
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
100%17
32
Inflicts regular damage with no additional effect.
STEEL
Physical
STEELPhysical
488%16
36
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
40
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
125%16
44
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
125%12
48
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
2088%9
52
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
1588%9
56
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM15
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM27
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM30
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
125%22
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM58
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM63
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
100%22
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM71
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
188%12
TM73
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
100%20
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM83
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
188%20
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
TM88
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
1588%11

No egg moves available.