Stats & Growth
HP40
ATK15
DEF13
sp_attack19
sp_defense14
Total 101
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Powers up Bug-type moves when the Pokémon's HP is low.
Powers up weak moves so the Pokémon can deal more damage with them.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9984-8928–29~9.90%No
Mt. Travail191-1946–49~5.36%No
Oblivion Forest151-1555–60~5.89%No
Zero Isle South9995-9930~16.66%No
Zero Isle West4026-3016–17~4.18%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Inflicts regular damage with no additional effect.
STEEL
Physical
STEELPhysical
488%16
1
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
588%12
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%27
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13
5
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
125%27
9
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
100%17
13
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%15
17
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
125%12
21
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
1090%15
25
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
275%12
29
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
1488%11
33
Requires a turn to charge before attacking.
NORMAL
Special
NORMALSpecial
16100%13
37
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
125%16
41
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
4088%10
45
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
1388%12
49
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
380%13
53
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
1680%12
57
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM05
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
88%14
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM42
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
3588%10
TM45
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
100%14
TM48
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%15
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM56
Has a chance to raise all of the user’s stats by one stage.
BUG
Special
BUGSpecial
670%7
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM78
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
4088%10
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM86
User must switch out after attacking.
BUG
Physical
BUGPhysical
1488%12
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
TM88
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
1588%11

No egg moves available.