Stats & Growth
HP26
ATK17
DEF15
sp_attack17
sp_defense15
Total 90
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Boosts the Pokémon's Speed stat in harsh sunlight.
The Pokémon awakens from sleep twice as fast as other Pokémon.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Happy Outlook201-1514–17~2.14%No
Mystery Jungle30MJ 1-298–13~0.93%No
Mystifying Forest14MF 1-138–10~1.31%No
Zero Isle East403-73–7~10.90%No
Zero Isle North753-752–57~5.49%No
Zero Isle West403-73–7~5.80%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
2100%17
3
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
125%16
7
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
125%20
13
Uses a move which depends upon the terrain.
NORMAL
Status
NORMALStatus
125%24
21
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
125%12
31
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
125%12
43
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM09
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
1060%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM17
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
1288%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM47
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
1688%11
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM58
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM83
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
188%20
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
125%22
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%15
Seeds the target, stealing HP from it every turn.
GRASS
Status
GRASSStatus
90%17
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
100%20
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13
Requires a turn to charge before attacking.
NORMAL
Special
NORMALSpecial
16100%13
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
888%19
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%14