Stats & Growth
HP35
ATK17
DEF25
sp_attack5
sp_defense12
Total 94
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Protects the Pokémon from recoil damage.
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Boulder Quarry SE411DBQ 4-5, BQC 127–28~20.03%No
Deep Dusk Forest121-1230–32~26.70%No
Sky Stairway50SS 1-4933–41~4.47%No
Zero Isle Center5028-5099~3.65%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
478%17
1
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
125%16
1
Halves all Electric-type damage.
GROUND
Status
GROUNDStatus
100%17
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
695%30
2
Has a chance to burn the target and a chance to make the target flinch.
FIRE
Physical
FIREPhysical
1288%13
3
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
1088%15
6
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
88%22
6
Has a chance to paralyze the target and a chance to make the target flinch.
ELECTR
Physical
ELECTRPhysical
1288%15
9
Inflicts regular damage with no additional effect.
ROCK
Physical
ROCKPhysical
590%16
14
If the user is hit after using this move, its Attack rises by one stage.
NORMAL
Status
NORMALStatus
100%22
17
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
1060%12
22
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
125%14
25
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1678%12
30
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
100%22
33
Has a chance to paralyze the target.
DRAGON
Special
DRAGONSpecial
1288%12
38
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
NORMAL
Status
NORMALStatus
125%17
41
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
46
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
1688%13
49
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
20100%12
54
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
3880%7
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
HM08
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
1288%14
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM11
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM36
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%16
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM53
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
1880%10
TM58
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM63
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
100%22
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM68
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
3880%7
TM71
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
188%12
TM73
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
100%20
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM76
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
1684%10
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
TM88
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
1588%11

No egg moves available.