Stats & Growth
HP22
ATK3
DEF2
sp_attack4
sp_defense3
Total 34
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Powers up Grass-type moves when the Pokémon's HP is low.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Mystery Jungle30MJ 1-2940–45~3.70%No
Mystifying Forest14MF 1-1340–42~6.52%No
Sky Peak401SP 1-3, 2SP 1-3, 3SP 1-3, 4SP 1-3, 5SP 1-4, 6SP 1-340–42~9.60%No
Zero Isle East4021-2515–16~7.84%No
Zero Isle North7521-2577–80~6.84%No
Zero Isle West4021-2514–16~4.45%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%20
1
Seeds the target, stealing HP from it every turn.
GRASS
Status
GRASSStatus
90%17
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
695%30
3
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%20
7
Seeds the target, stealing HP from it every turn.
GRASS
Status
GRASSStatus
90%17
9
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
688%18
13
Poisons the target.
POISON
Status
POISONStatus
84%22
13
Puts the target to sleep.
GRASS
Status
GRASSStatus
78%13
15
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
888%19
20
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
284%12
23
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%22
28
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
125%20
31
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
20100%12
36
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%14
39
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
125%12
44
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM09
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
1060%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM17
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
1288%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM47
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
1688%11
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM83
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
188%20
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.