Stats & Growth
HP20
ATK21
DEF7
sp_attack18
sp_defense7
Total 73
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Protects the Pokémon from recoil damage.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9958-6425~7.95%Yes
Northern Desert158-1523–25~14.85%Yes
Shimmer Hill181-1832–35~1.75%No
Zero Isle East4020-2415~8.14%No
Zero Isle South9958-6425~7.57%Yes
Zero Isle West408-128–10~4.11%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
895%18
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%22
9
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
1290%17
13
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
155%12
21
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%14
25
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
460%10
33
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
888%19
37
Causes a one-hit KO.
NORMAL
Physical
NORMALPhysical
100%12
45
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
3880%7
49
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
57
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
3884%7
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
HM08
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
1288%14
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM32
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
TM34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM53
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
1880%10
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM63
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
100%22
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM68
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
3880%7
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM73
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
100%20
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM81
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%17
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
1688%13
Has a chance to lower the target’s Defense by one stage.
NORMAL
Physical
NORMALPhysical
1490%15
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
NORMAL
Status
NORMALStatus
125%17
Has a chance to make the target flinch.
DRAGON
Physical
DRAGONPhysical
4080%8
Has a chance to burn the target and a chance to make the target flinch.
FIRE
Physical
FIREPhysical
1288%13
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
1088%15
Power varies randomly from 10 to 150.
GROUND
Physical
GROUNDPhysical
100%15
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
290%12
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
Has a chance to paralyze the target and a chance to make the target flinch.
ELECTR
Physical
ELECTRPhysical
1288%15