Stats & Growth
HP33
ATK15
DEF12
sp_attack10
sp_defense13
Total 83
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
By releasing a stench when attacking, the Pokémon may cause the target to flinch.
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9945-5223–24~10.20%Yes
Mystery Jungle30MJ 1-2940–45~3.70%No
Mystifying Forest14MF 1-1340–42~6.52%No
Shimmer Hill181-1835–38~94.84%No
Sky Peak401SP 1-3, 2SP 1-3, 3SP 1-3, 4SP 1-3, 5SP 1-4, 6SP 1-4, 7SP 1-4, 8SP 140–43~9.18%Yes
Zero Isle North7561-7590~5.56%No
Zero Isle South9941-4922–24~10.90%Yes
Zero Isle West4025-3416–19~4.59%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
125%27
1
Poisons the target.
POISON
Status
POISONStatus
84%27
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
690%28
4
Poisons the target.
POISON
Status
POISONStatus
84%27
7
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
88%22
10
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
555%10
14
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
78%10
18
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
588%12
22
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
1488%11
27
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
32
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
1388%12
34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
42
Lowers the target’s Attack and Special Attack by two stages. User faints.
DARK
Status
DARKStatus
100%15
52
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM05
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
88%14
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM11
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM32
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM36
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%16
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM58
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM59
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
1388%10
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM76
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
1684%10
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM81
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.