Stats & Growth
HP25
ATK6
DEF3
sp_attack9
sp_defense4
Total 47
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower994-74–7~5.59%Yes
Foggy Forest116-1114–15~12.56%Yes
Fortune Ravine SE215FR 1-415~20.59%No
Shimmer Hill181-1813–16~7.01%No
Zero Isle South9931-3618–19~8.09%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
695%30
3
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%27
7
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
688%17
10
Puts the target to sleep.
PSYCHC
Status
PSYCHCStatus
60%13
13
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
1290%17
16
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%20
21
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
888%19
23
Confuses the target.
GHOST
Status
GHOSTStatus
100%13
27
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
125%19
33
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
100%17
38
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
1588%9
43
Prevents the target from using any moves that the user also knows.
PSYCHC
Status
PSYCHCStatus
100%15
49
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
53
Uses the target’s move against it before it attacks, with power increased by half.
NORMAL
Status
NORMALStatus
100%22
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
125%19
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM15
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM27
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM30
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
125%22
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM43
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
100%14
TM47
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
1688%11
TM51
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
988%12
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM82
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
20100%13
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
TM89
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
100%10
Egg Moves
MoveTypeCatType/CatPwrAccPP
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
790%19
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
78%9
Hits twice in one turn.
FIGHTING
Physical
FIGHTINGPhysical
687%14
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
1688%12
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%15
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
Hits every turn for 2-3 turns, then confuses the user.
NORMAL
Physical
NORMALPhysical
1878%12
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
1588%9