Stats & Growth
HP40
ATK19
DEF11
sp_attack18
sp_defense9
Total 97
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon's Speed stat is boosted every turn.
The Pokémon can use “not very effective” moves to deal regular damage.
Dungeon Locations
Found In Dungeons
| Dungeon | Total Floors | Floor(s) | Level | Spawn % | Recruitable |
|---|---|---|---|---|---|
| Amp Plains | 20 | AP 9-10, FAP 1-4 | 19–20 | ~12.79% | Yes |
| Zero Isle North | 75 | 1-5 | 50–54 | ~10.66% | No |
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|---|
| 1 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | 125% | 17 |
| 1 | Has an increased chance for a critical hit. | DARK | Physical | DARKPhysical | 13 | 88% | 12 |
| 1 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 4 | 88% | 13 |
| 1 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 6 | 95% | 30 |
| 2 | If target has a berry, inflicts double damage and uses the berry. | BUG | Physical | BUGPhysical | 11 | 100% | 12 |
| 4 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | NORMAL | Status | NORMALStatus | — | 100% | 22 |
| 6 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 4 | 88% | 13 |
| 11 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | 125% | 17 |
| 14 | Inflicts 20 points of damage. | NORMAL | Special | NORMALSpecial | — | 90% | 11 |
| 17 | Prevents any moves from hitting the user this turn. | FIGHTING | Status | FIGHTINGStatus | — | 100% | 12 |
| 22 | Confuses the target. | NORMAL | Status | NORMALStatus | — | 55% | 10 |
| 27 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | NORMAL | Status | NORMALStatus | — | 100% | 17 |
| 30 | Has double power against, and can hit, Pokémon attempting to switch out. | DARK | Physical | DARKPhysical | — | 100% | 17 |
| 33 | Has a chance to raise all of the user’s stats by one stage. | ROCK | Special | ROCKSpecial | 12 | 88% | 12 |
| 38 | Hits through Protect and Detect. | NORMAL | Physical | NORMALPhysical | 5 | 88% | 12 |
| 38 | Has an increased chance for a critical hit. | NORMAL | Physical | NORMALPhysical | 14 | 88% | 11 |
| 43 | Lowers the target’s Defense by two stages. | NORMAL | Status | NORMALStatus | — | 88% | 22 |
| 46 | User must switch out after attacking. | BUG | Physical | BUGPhysical | 14 | 88% | 12 |
| 49 | Has a chance to make the target flinch. | FLYING | Special | FLYINGSpecial | 15 | 88% | 15 |
| 54 | Has a chance to lower the target’s Special Defense by one stage. | BUG | Special | BUGSpecial | 16 | 88% | 10 |
TM/HM
| TM/HM | Move | Type | Cat | Type/Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|---|
| HM05 | Lowers the target’s evasion by one stage. Removes field effects from the enemy field. | FLYING | Status | FLYINGStatus | — | 88% | 14 |
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 84% | 12 |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NONE | Special | NONESpecial | 2 | 88% | 12 |
| TM14 | User foregoes its next turn to recharge. | NORMAL | Special | NORMALSpecial | 30 | 90% | 8 |
| TM16 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | 100% | 10 |
| TM17 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 12 | 88% | 10 |
| TM19 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 16 |
| TM20 | Requires a turn to charge before attacking. | GRASS | Special | GRASSSpecial | 24 | 100% | 9 |
| TM25 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 12 |
| TM27 | Has a chance to lower the target’s Special Defense by one stage. | PSYCHC | Special | PSYCHCSpecial | 38 | 88% | 10 |
| TM28 | Has a chance to lower the target’s Special Defense by one stage. | GHOST | Special | GHOSTSpecial | 16 | 88% | 10 |
| TM35 | Never misses. | FLYING | Physical | FLYINGPhysical | 10 | 125% | 8 |
| TM37 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 14 | 84% | 12 |
| TM38 | Has a chance to inflict a status effect which depends upon the terrain. | NORMAL | Physical | NORMALPhysical | 14 | 88% | 10 |
| TM39 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | 125% | 8 |
| TM40 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 78% | 10 |
| TM41 | Takes the target’s item. | DARK | Physical | DARKPhysical | 2 | 100% | 20 |
| TM42 | Has a chance to raise the user’s Defense by one stage. | STEEL | Physical | STEELPhysical | 35 | 88% | 10 |
| TM45 | Heals the user by half its max HP. | FLYING | Status | FLYINGStatus | — | 100% | 14 |
| TM52 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | 100% | 17 |
| TM56 | Has a chance to raise all of the user’s stats by one stage. | BUG | Special | BUGSpecial | 6 | 70% | 7 |
| TM62 | User foregoes its next turn to recharge. | NORMAL | Physical | NORMALPhysical | 60 | 80% | 4 |
| TM64 | NONE | Physical | NONEPhysical | 20 | 88% | 10 | |
| TM65 | NONE | Special | NONESpecial | — | 100% | 7 | |
| TM67 | Lowers the target’s accuracy by one stage. | NORMAL | Status | NORMALStatus | — | 84% | 24 |
| TM74 | Discards the user’s stat changes and copies the target’s. | NORMAL | Status | NORMALStatus | — | 125% | 17 |
| TM75 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | NORMAL | Status | NORMALStatus | — | 100% | 20 |
| TM79 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | 125% | 17 |
| TM80 | Power and type depend on the held berry. | NORMAL | Physical | NORMALPhysical | 1 | 88% | 17 |
| TM82 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | PSYCHC | Special | PSYCHCSpecial | 20 | 100% | 13 |
| TM84 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 90% | 18 |
| TM86 | User must switch out after attacking. | BUG | Physical | BUGPhysical | 14 | 88% | 12 |
| TM87 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | 125% | 7 |
No egg moves available.