Stats & Growth
HP33
ATK20
DEF15
sp_attack15
sp_defense15
Total 98
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Aegis Cave20IAC 1-4, RAC 1-3, SAC 1-4, ACP 1-3, 545–49~5.83%Yes
Destiny Tower9946-5023–24~9.02%Yes
Labyrinth Cave101-98–9~25.00%No
Temporal Tower SE520TT 7-10, TS 1-437–38~14.84%Yes
Zero Isle East406-106–10~12.17%No
Zero Isle North756-1055–62~4.87%No
Zero Isle South9946-5023–24~5.56%Yes
Zero Isle West406-106–9~4.10%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
688%17
1
Drains half the damage inflicted to heal the user.
BUG
Physical
BUGPhysical
490%19
1
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
88%22
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%10
5
Confuses the target.
NORMAL
Status
NORMALStatus
55%10
9
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
688%17
13
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
790%19
17
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
695%20
21
Confuses the target.
GHOST
Status
GHOSTStatus
100%13
27
Has an increased chance for a critical hit.
FLYING
Special
FLYINGSpecial
290%17
33
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
100%12
39
Has a chance to badly poison the target.
POISON
Physical
POISONPhysical
1084%15
45
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
125%13
51
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
1588%15
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
14100%12
HM05
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
88%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM11
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM17
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
1288%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM36
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%16
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM42
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
3588%10
TM45
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
100%14
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM85
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
10100%15
TM86
User must switch out after attacking.
BUG
Physical
BUGPhysical
1488%12
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.