Stats & Growth
HP1
ATK1
DEF1
sp_attack1
sp_defense1
Total 5
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon’s type becomes the type of the move used on it.

Dungeon Locations

Found In Dungeons

This Pokémon does not appear in any dungeon.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
688%17
1
Has a chance to paralyze the target.
GHOST
Physical
GHOSTPhysical
4100%20
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%22
2
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
690%28
3
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
4
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
478%17
7
Never misses.
DARK
Physical
DARKPhysical
6125%25
10
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
555%10
14
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
588%12
18
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
1284%17
22
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
488%16
27
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
1488%11
32
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
88%22
46
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
1588%7
49
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
1388%10
55
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
1288%12
57
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM43
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
100%14
TM51
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
988%12
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
TM89
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
100%10
Egg Moves
MoveTypeCatType/CatPwrAccPP
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
78%9
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
690%17
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
880%12
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
100%19
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
100%20
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%17