Stats & Growth
HP24
ATK4
DEF4
sp_attack4
sp_defense4
Total 40
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Inferno Cave301-3064–69~7.71%No
Sky Stairway50SS 1-4914–22~1.12%Yes
Zero Isle East4011-1511–13~9.56%No
Zero Isle North7511-1564–71~5.88%No
Zero Isle West4011-159–11~4.33%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to burn the target.
FIRE
Special
FIRESpecial
788%15
4
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%22
7
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
11
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13
14
Burns the target.
FIRE
Status
FIREStatus
78%17
17
Confuses the target.
GHOST
Status
GHOSTStatus
100%13
21
Prevents the target from using any moves that the user also knows.
PSYCHC
Status
PSYCHCStatus
100%15
24
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
27
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
31
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
34
Prevents the target from fleeing and inflicts damage for 2-5 turns.
FIRE
Special
FIRESpecial
473%19
37
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
41
If the user faints this turn, the PP of the move that fainted it drops to 0.
GHOST
Status
GHOSTStatus
100%12
44
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
1688%12
47
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM18
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM32
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
TM34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM44
Lowers the user’s Special Attack by two stages after inflicting damage.
FIRE
Special
FIRESpecial
2084%10
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM55
Burns the target.
FIRE
Status
FIREStatus
78%17
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM76
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
1684%10
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
78%9
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
1688%11
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
1688%12
Never misses.
DARK
Physical
DARKPhysical
6125%25
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
2100%17
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
FIRE
Physical
FIREPhysical
3288%6
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1080%8
Raises the user’s Attack by one stage.
NORMAL
Status
NORMALStatus
125%27
Puts the target to sleep.
PSYCHC
Status
PSYCHCStatus
60%13
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%15