Stats & Growth
HP31
ATK11
DEF1
sp_attack8
sp_defense2
Total 53
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Hard armor protects the Pokémon from critical hits.
If the Pokémon's attack lands a critical hit, the attack is powered up even further.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Dark Wasteland SE5161-728–29~17.39%No
Destiny Tower9940-4521–23~10.85%Yes
Marowak Dojo99PBM 1-5, EM 1, FM 1-481–50~9.28%No
Quicksand Cave21QC 1-10, QP 1-524–27~19.65%Yes
Zero Isle South9940-4521–23~9.43%Yes
Zero Isle West4010-159–11~5.71%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
790%19
1
Has a chance to poison the target.
POISON
Physical
POISONPhysical
373%19
6
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%27
12
Hits 2-5 times in one turn.
BUG
Physical
BUGPhysical
460%10
17
Raises one of a friendly Pokémon’s stats at random by two stages.
NORMAL
Status
NORMALStatus
100%22
23
Target drops its held item.
DARK
Physical
DARKPhysical
100%22
28
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%14
34
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
100%18
37
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
11100%12
39
Has a chance to badly poison the target.
POISON
Physical
POISONPhysical
1084%15
45
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
1688%13
50
Has an increased chance for a critical hit and a chance to poison the target.
POISON
Physical
POISONPhysical
1588%12
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM11
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM36
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%16
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM48
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%15
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM76
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
1684%10
TM78
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
4088%10
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM81
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
125%12
Confuses the target.
GHOST
Status
GHOSTStatus
100%13
Never misses.
DARK
Physical
DARKPhysical
6125%25
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
1388%12
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
100%17
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%20
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
88%22
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
1488%11
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%27